Thre are many online games avaliable to consumers nowadays. Most come with an 18 age pass, however, it is easy to click a button to confirm that you are off that age group.
Whilst many people play and enjoy these games safely, there are people who abuse the purpose of the game and pose danger to young players or indeed to those that have lied and are under the recommended age of 18.
These videos highlight some of the potential problems and risks of online game worlds.
It is clearly very difficult for the developers of the game to police the user generated content, and with such a high number of users it is difficult to monitor everyones use of the game.
There are also issues of hiddden identity, as we do not know what age or gender the person is that is controlling the characters.
There are however, pleasures to be gained from the game and in some cases positive outcomes, as outlined in this video:
Online games are a convenient and appealing sort of entertainment, it is a kind of pleasure not only for the younger generation but for the grown-ups as well. https://medium.com/@Davis_Ethan/gnation-bringing-together-gamers-for-global-good-974542796878/
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